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查看完整版本 : 超酷flash 8ball 范例(不断更新中.....)


egoldy
2005-08-05, 12:06 AM
关于flash8 player 的测试范例,要想查看,必须先装有flash 8 player.
安装 flash8 player (http://www.webstudio.com.cn/blog/go.php?http://www.macromedia.com/software/flashplayer/public_beta/)

新特性帮助文档[10]

New features generated in NaturalDocs (http://www.pasz.com/articles/flash8ASDoc/)
Help for new features on (http://osflash.org/doku.php?id=flash8)OsFlash.org (http://osflash.org/)
Luminicbox.com links to Flash 8 examples (http://www.luminicbox.com/blog/?page=post&id=49)
http://www.develotec.com/flash8api.txt (http://www.develotec.com/flash8api.txt)
http://script.com.ua/dev/materials.php?id=11 (http://script.com.ua/dev/materials.php?id=11)
Player actionscript objects (http://www.5etdemi.com/blog/archives/2005/07/fp8-heres-the-player-actionscript-objects/)
beginBitmapFill... (german) (http://www.flashforum.de/forum/showthread.php?t=172204&page=2)
Displacement map... (german) (http://www.flashforum.de/forum/showthread.php?t=172204&page=4)
Flash 8 examples forum (german) (http://www.flashforum.de/forum/forumdisplay.php?f=90)
Flash 8 examples forum (german) (http://www.flashforum.de/forum/forumdisplay.php?f=90)
BitmapData class (french) (http://www.zoneflash.net/tutoriaux/t026.php)

Video and webcams [11]


Motion detection (great) (http://blog.tapuz.co.il/thesite/images/722497_49.swf)
Camera underwater (great) (http://www.m3style.lv/bo/cameraTest/)
blendModes applied to video (http://cablemodem.fibertel.com.ar/riaevolution/flash8/blendmode.html)
Interactive video with Flash8 (http://www.protozoo.com/?p=178)
Camera activity (http://www.benga.li/cam_exp/cameraActivity_07.swf)
Camera smoke (http://www.huppekee.be/PermaLink,guid,cf4cffcd-b816-4c34-b9d3-8be15c70debd.aspx)
Another Interactive camera (http://www.kneib.biz/f8files/webcamsetpixel2.html)
Interactive piano (http://www.benga.li/cam_exp/cameraActivity_05.swf)
Andy Warhol webcam (http://chloridrik.free.fr/andy/)
Liquid video (http://theflashblog.com/?p=42)
Flash 8 FLV Ripple Effect (http://theflashblog.com/?p=43)

游戏 [4]


Pixel raycasting engine (with blur) (http://www.digital-ist-besser.de/tryouts/raycasting_pixelbased/)
Filters and blendModes in small game (http://www.dzarchive.com/iragination/clips/demos/bne/)
Game: BubbleMaker. (Camera needed) (http://www.protozoo.com/?p=179)
Tile map (http://ds.rorexrobots.com/flash/tilemap.html)

图像[34]


Water (http://www.kneib.biz/f8files/water_with_f8.html)
Water 2 (inspired by Water) (http://www.franto.com/blog2/maelstrom-examples-water)
Water + Noise + Overlay (http://www.valyard.ru/en/news.htm?id=6517&forum_ext=1)
Smoke (http://takopus.ru/swf/smk03.html)
Noise (http://www.metacomunicacao.com.br/teste/noise.html)
Clones of dynamic image (http://www.digital-ist-besser.de/tryouts/dubimage/)
Eagle revealing (http://www.franto.com/blog2/maelstrom-examples-bitmapdata-setpixel)
http://www.rgblaster.de/ff/f8toys1.html (http://www.rgblaster.de/ff/f8toys1.html)
Alien plasma (http://www.rgblaster.de/ff/f8toys2.html)
Flash.geom, Movieclip.attachBitmap (http://www.rgblaster.de/ff/f8toys3.html)
Image lens (http://www.rgblaster.de/ff/f8toys4.html)
Plasma (http://www.metacomunicacao.com.br/teste/plasma.html)
http://www.potapenko.com/tmp/test_8_flash.html (http://www.potapenko.com/tmp/test_8_flash.html)
Color Picker (http://lab.artificialcolors.com/f8/color_picker.html)
Color Picker (from Image) (http://lab.artificialcolors.com/f8/color_picker_2.html)
Particles (http://www.protozoo.com/?p=176)
Pixelate mosaic (http://www.protozoo.com/?p=177)
Image explode (http://www.killthepixel.com/archivos/imageExplosionF8/index.html)
setPixel image revealing 1 (http://www.akaneko.com/huit/yann_102.html)
setPixel image revealing 2 (http://www.akaneko.com/huit/yann_103.html)
setPixel image revealing 3 (http://www.akaneko.com/huit/yann_104.html)
setPixel image revealing 4 (http://www.akaneko.com/huit/yann_105.html)
MovieClip.beginBitmapFill (http://www.onebyonedesign.com/flash/f8/test5/)
RotoZoom (http://www.robertreich.de/flash8/rotozoom.html)
RotoZoom 2 (http://www.robertreich.de/flash8/rotozoom2.html)
Pixel thingy (http://www.margaris.de/flash8/filters/special.html)
Flood fill (http://www.protozoo.com/?p=180)
BitmapData copyPixels (http://www.protozoo.com/?p=181)
BitmapData copyPixels (Flag) (http://bellat.pair.com/maximov2/f8/copypixels.swf)
LCD ghost emulator (http://www.takopus.ru/swf/lcdghost.html)
Resolution destroyer (http://www.akaneko.com/huit/ak_ef_105.html)
PiIxel revealer (http://www.zoneflash.net/animation.php?r=flash-0164)
Bitmap editor (http://www.nocircleno.com/ben/flash8/)
http://www.clublime.com/test/maelstrom/ginn.html (http://www.clublime.com/test/maelstrom/ginn.html)
Mouse toy (http://67.78.188.34/flash8/fMouseToys.html)

动态载入png,gif,jpg[2]


Dynamic loading of transparent (http://klr20mg.com/fp8/loadMovie/)
Dynamic loading of transparent 2 (http://play.ground.gr/?p=70)

文件上传[4]


File upload 1 (http://nochump.com/flash/8/fileReference.swf)
File upload 2 (http://www.pixelficker.com/flash-8-file-upload-beta)
File upload 3 (http://flash-ripper.com/experiments/browse-for-file/)
Dynamic Flash: FileUploadTest (http://dynamicflash.com/flash8/)

文字特效[5]


New TextRenderer features (http://caseyc.com/fp8/texttuner.html)
New TextRenderer features 2 (http://www.nuran.org/TextField.swf)
Antialising text renderer (http://www.luminicbox.com/blog/?page=post&id=49)
Antialising text renderer + DropShadow (http://www.onebyonedesign.com/flash/f8/test1/)
Blurred text revealing (http://www.onebyonedesign.com/flash/f8/test4/)

位图缓存[5]


MovieClip Infinity (http://rmd.com.au/f8_infinity.html)
Bitmap cache Paralax (vector) (http://www.brokenbutton.com/f8test.html)
Bitmap cache Paralax (png) (http://www.brokenbutton.com/fp8testpng.html)
Bitmap cache on vectors + blur (http://www.margaris.de/flash8/bitmap/bitmapcache.html)
Bitmap cache (http://www.potapenko.com/tmp/test_8_flash.html)

egoldy
2005-08-05, 12:07 AM
<LI>滤镜 [42]


Fish tank (http://www.pooyaposh.com/test/fish.html)
Levitated man (angled blur) (http://www.stimunationgames.de/blog/blog_comment.asp?blog_id=204&month=7&year=2005&giorno=&select_case=)
Light (http://www.evolvingmedia.org/~amalkine/flash8/light.html)
Windows with dropShadow (ActionStep) (http://www.joangarnet.com/blog/archives/2005/07/actionstep_con.php)
Bounce blur (http://shockwaver.net/swf/fp8/bounce_blur.html)
Nuran's supershape (http://www.nuran.org/supershape.swf)
Text Motion blur (http://blogs.cybermundos.com/mfalomir/?p=6)
Car Motion blur (http://blogs.cybermundos.com/mfalomir/?p=5)
Motion blur (http://www.evolvingmedia.org/~amalkine/flash8/mBlur.html)
Real time motion blur (http://rmd.com.au/f8_blur.html)
http://theflashblog.com/?p=33 (http://theflashblog.com/?p=33)
http://theflashblog.com/?p=34 (http://theflashblog.com/?p=34)
http://theflashblog.com/?p=35 (http://theflashblog.com/?p=35)
http://theflashblog.com/?p=36 (http://theflashblog.com/?p=36)
AntonVolkov.com - Glow I (http://antonvolkov.com/flash/glows1/)
AntonVolkov.com - Glow II (http://antonvolkov.com/flash/glows2/)
AntonVolkov.com - Glow III (http://antonvolkov.com/flash/glows3/)
AntonVolkov.com - Glow IV (http://antonvolkov.com/flash/glows4/)
AntonVolkov.com - Room Glow (http://antonvolkov.com/flash/roomglow/)
AntonVolkov.com - Avatar shadow (http://antonvolkov.com/flash/avatarshadow/)
Balls glow (http://www.onebyonedesign.com/flash/f8/test3/)
http://bellat.pair.com/maximov2/f8/blenmode.swf (http://bellat.pair.com/maximov2/f8/blenmode.swf)
http://www.luminicbox.com/blog/?page=post&id=49 (http://www.luminicbox.com/blog/?page=post&id=49)
http://www.protozoo.com/?p=171 (http://www.protozoo.com/?p=171)
http://www.protozoo.com/?p=172 (http://www.protozoo.com/?p=172)
Plasma effect (hide Objects) (http://www.protozoo.com/?p=175)
Depth of field (http://www.franto.com/blog2/maelstrom-filters-blurfilter)
Depth of field 2 (http://www.shapevent.com/blurry.swf)
Depth of field 3 (http://www.onebyonedesign.com/flash/f8/test2/)
Tweening dropShadow test (http://www.franto.com/blog2/maelstrom-filters-dropshadowfilter)
Blur animation of Megaman (http://www.therror.com/blog/1001000100/efecto_matrix_en_flash_8)
Plastic text (http://www.pixelassembly.com/testing/plasticText8.swf)
blur, textRenderer (http://www.infinitely-flash.com/ifhome/mt/blog/)
drop shadow (fake 3d) (http://www.kneib.biz/f8files/dropshadow.html)
GradientGlowBevel filter (http://www.waterlijn.info/flash8/GradientGlowBevelFilter.swf)
Convolution filter (http://www.waterlijn.info/flash8/ConvolutionFilter.swf)
Convolution filter 2 (http://flashvideo.progettosinergia.com/)
Color Matrix filter (http://www.waterlijn.info/flash8/ColorMatrixFilter.swf)
Color Matrix and Convolution filter (Japanese) (http://page.freett.com/isolations_nest/upload/test20.html)
Neon light (http://positarium.com/maelstorm/neon.html)
Another blur example (http://bellat.pair.com/maximov2/f8/blur01.swf)

<LI>特性测试 [1]


Oddhammer performance test (http://oddhammer.com/actionscriptperformance/set3/index.html)

注:以上链接转自franto.com (http://www.franto.com/blog2/collected-links-to-maelstrom-examples)

Badboy11
2005-08-05, 06:28 PM
:eek:

很久没有上来了。现在出了个FLASH8 PLAYER了??
看来我又跟不上了。。

egoldy
2005-08-06, 05:05 PM
wow,wow,wow.............cool:p
http://www.clublime.com/test/maelstrom/sphere.jpg

http://www.clublime.com/test/maelstrom/sphere.html

egoldy
2005-08-09, 11:58 AM
来自flashguru (http://www.flashguru.co.uk)的maelstrom范例。


Blurred Scroller (http://www.flashguru.co.uk/maelstrom/?example=blurred scroller)
Convolution (http://www.flashguru.co.uk/maelstrom/?example=convolution)
Dynamic Mask Dropshadows (http://www.flashguru.co.uk/maelstrom/?example=dynamic mask dropshadows)
Image Flood Effect (http://www.flashguru.co.uk/maelstrom/?example=image flood effect)
Image Twirl (http://www.flashguru.co.uk/maelstrom/?example=image twirl)
Isometric Grid Image (http://www.flashguru.co.uk/maelstrom/?example=isometric grid image)
Lake Effect (http://www.flashguru.co.uk/maelstrom/?example=lake effect)
Mouse Waves (http://www.flashguru.co.uk/maelstrom/?example=mouse waves)
People Carousel (http://www.flashguru.co.uk/maelstrom/?example=people carousel)
Pixel Dissolve (http://www.flashguru.co.uk/maelstrom/?example=pixel dissolve)
Plasma Effect (http://www.flashguru.co.uk/maelstrom/?example=plasma effect)
Power Goo (http://www.flashguru.co.uk/maelstrom/?example=power goo)
Sphere Mapping (http://www.flashguru.co.uk/maelstrom/?example=sphere mapping)
Union Jack (http://www.flashguru.co.uk/maelstrom/?example=union jack)
Video Wall (http://www.flashguru.co.uk/maelstrom/?example=video wall)
Webcam Motion Detection (http://www.flashguru.co.uk/maelstrom/?example=webcam motion detection)
Directional Blur (http://www.flashguru.co.uk/maelstrom/?example=directional blur)

egoldy
2005-08-10, 02:05 AM
http://www.gskinner.com/blog/assets/crystallization8.swf
鼠标点击几次。

gskinner.com (http://www.gskinner.com/)的原有的as2.0crystallization logic (http://www.gskinner.com/blog/archives/2004/06/experiment_crys_1.html)效果

gskinner flowerGarden

http://www.gskinner.com/blog/assets/flowerGarden.swf

egoldy
2005-08-10, 02:22 AM
justin (http://justin.everett-church.com/)的flash in space
http://justin.everett-church.com/Flash8/thrust2.swf
移动鼠标

egoldy
2005-08-10, 04:36 PM
来自ericd (http://www.ericd.net/)的flash8 32 位声道范例
http://www.ericd.net/new_css/swf/audio_f8.swf

ericd的VIDEO CODE (http://www.ericd.net/2005_08_07_blogger_archive.inc#112364083286334922)

egoldy
2005-08-11, 10:46 AM
来自unitzeroone (http://www.unitzeroone.com/eightball/)
Flash 8 examples :

Quickie - Playing with filters (http://www.unitzeroone.com/eightball/filterBar/)

Perlin Noise Clouds (http://www.unitzeroone.com/old/eightball/clouds/)
External Image dissecting with BitmapData (http://www.unitzeroone.com/old/eightball/split/)
Webcam motion detection (http://www.unitzeroone.com/old/eightball/motionDetection/)
Fluid Dynamics in Flash (http://www.unitzeroone.com/old/eightball/fluid/)
panoranma360
http://www.unitzeroone.com/old/eightball/panorama360/

egoldy
2005-08-14, 03:49 PM
http://www.peterjoel.com/flash8previews/candleFlame.html

egoldy
2005-08-19, 09:29 AM
http://8ball.andre-michelle.com/lab/

egoldy
2005-09-01, 01:04 AM
http://www.gskinner.com/blog/archives/2005/08/flash_8_magnify.html

egoldy
2005-09-01, 01:09 AM
http://www.gskinner.com/blog/assets/sakura.html

egoldy
2005-09-08, 04:58 PM
flash8 Aqua Glass Effect 玻璃效果

http://www.quasimondo.com/archives/000561.php

flash 8 bubblegum
http://www.quasimondo.com/archives/000562.php

egoldy
2005-09-11, 12:31 PM
http://www.quasimondo.com/archives/000564.php

egoldy
2005-10-02, 10:42 AM
http://www.scionf8.com/examples/scion_ahall/index.html

egoldy
2005-10-29, 12:31 AM
http://www.cleoag.ru/blog/archives/000281.html
源文件下载:fla (http://www.cleoag.ru/labs/flash8/20051027_Pixelize/pixelize.rar)

星站字体效果
http://www.cleoag.ru/labs/flash8/20051028_starWarsText/
源文件下载:fla (http://www.cleoag.ru/labs/flash8/20051028_starWarsText/startWarsText.rar)

egoldy
2005-11-21, 12:31 PM
http://www.fenomas.com/flash8/

egoldy
2005-11-21, 12:34 PM
http://www.flashcomguru.com/index.cfm/2005/8/8/vp6

egoldy
2005-11-24, 12:40 PM
http://www.quasimondo.com/archives/000579.php
Download source file (http://www.quasimondo.com/archives/kaleidoskope.zip)

玩的时候分别可以按1,2,3,4,5,6,7,8键.和a,c,d,e,m,n等.

egoldy
2005-12-17, 06:37 PM
http://www.senocular.com/pub/flash/8/index.php (http://www.senocular.com/pub/flash/8/index.php)

egoldy
2006-03-28, 03:35 PM
bumpMapping effect
http://www.unitzeroone.com/flashexamples/bumpMapping/
http://www.unitzeroone.com/flashexamples/tunnel_v1/3dtunnel.html

art590
2006-04-29, 07:58 AM
用Mozilla Firefox浏览此页,没法看,这个论坛代码的兼容不太好。

egoldy
2006-04-29, 09:38 AM
是有些问题,表格的高度不能伸缩.

skyfair
2006-05-14, 11:29 PM
版主能不能介绍一下自己,如果愿意的话!

jyjbaby
2006-05-21, 03:30 AM
好喜欢哦!继续加油11

lawrence10
2007-03-13, 06:36 PM
都是英文版的啊,看起来很费力耶・

水蓝色的星
2007-03-15, 09:38 AM
链接不上哇 :mad:

weiki_chi
2007-04-14, 01:00 PM
真tmd的牛逼啊

http://www.kneib.biz/f8files/water_with_f8.html

它这个水影能仿制出来吗?提供个源文件?

pelephone
2007-04-14, 01:48 PM
哇!~~~~强耶,
可望不可及.


不过不过有很多效果只能拿来展示技术.
用不上

egoldy
2007-04-14, 03:50 PM
真tmd的牛逼啊

http://www.kneib.biz/f8files/water_with_f8.html

它这个水影能仿制出来吗?提供个源文件?
有哇,模拟过.
http://www.webstudio.com.cn/forum/showthread.php?t=1011
看来你们都没仔细过论坛,哈哈..

weiki_chi
2007-04-16, 12:47 PM
唉,稳食艰难啊,打完工下班象阿累那样学鲁迅先生挤牛奶那样挤时间学的呀,慢慢发掘

weidylin
2007-04-28, 10:49 AM
真的是可望不可及啊,只能佩服了,太多英文了,看不懂!